Showing posts with label board game. Show all posts
Showing posts with label board game. Show all posts
Sunday, November 4, 2012
Playing board games online (against humans)
Several years ago I found this site yourturnmyturn.com, and I've recently jumped back into it. Instead of playing a whole game in one sitting, you and your opponent take turns, sometimes days at a time. After your opponent makes a play, you receive an email reminding you that it's now your turn.
They have about 40 games, including classics like checkers, chess, stratego and scrabble. And some more obscure and newer games.
It's great being able to play friends and family, even when we can't get to a computer at the same time.
Registration is free and easy. If you want to register, use this special link. It will give me referral points (doesn't do much, except maybe put a star by my name). Once you register, go ahead and start a new game!
Labels:
backgammon,
Battleship,
board game,
checkers,
dominoes,
free,
free online game,
mill,
online,
rummy,
scrabble,
Soccer,
Stratego,
turn based board game,
turn based game,
Yahtzee,
yourturnmyturn
Tuesday, September 25, 2012
Projects: Footsoldier
I coded a board game several years ago using C++ and the Allegro game library. It's not exactly great, but I'm happy I actually finished something.
If you like programming games, especially in C++, I'd recommend checking out that library. They have an active forum, and do 48 hour contests once or twice a year.
Footsoldier download (.zip)
If you like programming games, especially in C++, I'd recommend checking out that library. They have an active forum, and do 48 hour contests once or twice a year.
Footsoldier download (.zip)
Labels:
allegro,
board game,
c++,
footsoldier,
game programming,
programming,
projects
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